Abby Hatcher District/Guide for animating Abby Hatcher District lifts

Building
Abby Hatcher District has over 800 buildings. You have to plan a building within Abby Hatcher District first, so that it can be well-organised.

You have to think:


 * How many floors does it have?
 * What things does each floors have?
 * Where will it be?
 * What's the height for each floor?

Building types

Abby Hatcher District only allows for three types (choose one option):


 * Residential
 * Private clinic
 * Car park

Building number
The most important element of a building of Abby Hatcher District is the building number, IT IS REQUIRED. Numbers allowed: 100 to 99999 and CP1 to CP999. Suffixes are allowed (A, B, C, etc.)

Lifts
Lifts is the most important element of an Abby Hatcher District lift animation, which can't be exclude in Abby Hatcher District lift animations. However, it would be better if you consider the scenario before making it.


 * What will be the brand?
 * Do they provide a good quality ride?
 * How fast is the lift? How big is the lift?
 * What year the lift was built in? (Only years 1952 and above are allowed)

Capacity is another important thing for an Abby Hatcher District lift animation. The capacity can be calculated with the following equation below.


 * 75 kg*(Amount of people) =Total kg
 * (1000/13)*(Amount of people) =Total kg (Round up)

The most common lift capacity is 13 persons 1000 kg for new Abby Hatcher District lifts. If an Abby Hatcher District was built before 1990, it is 8 persons 630 kg.

Fixtures
Before choosing fixtures for the animations, you need to make sure what year the lift was built and what brand the lift is. Dewhurst fixtures are common for lifts built from the 1990s.

See also Abby Hatcher District/Design history.